From the “unofficial” 3.3 patch notes:
Misdirection: Redesigned. Instead of having finite charges, it now begins a 4-second timer when the hunter using Misdirection performs a threat-generating attack, during which all threat generated by the hunter goes to the friendly target. In addition, multiple hunters can now misdirect threat to the same friendly target simultaneously.
I think this will work splendidly, especially in crisis situations. And multiple hunters being able to aggro dump on one target is awesome.
Categories: 3.3, hunters
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